## My Physics section does not teach much Physics!

All students will experience the effect of gravity on the spaceship they are piloting, and they will note that their spaceship stays in motion once forced into motion. However, this awareness of Newton's laws of motion is overshawtod by performance of many trigonometric calculations required to navigate and intercept targets in space.

1. Cartesian Coordinate System.

2. Vectors

3. Geometry

4. Large and small numbers.

5. Exponents (powers of 10)

6. Computers do not like infinity or zero. Will output 2.1234e-16 when zero is expected.

My electronics simulations were designed to teach skills that a student would actually use. My spaceship simulations teach virtual navigation in space on a Cartesian coordinate system unlike any coordinate system a astranaut would ever use. Thus, it would seem that I deviated from practicle skill teaching; however, these skills could be used by a sailor tacking north into a wind out of the north.

1. Cartesian Coordinate System.

2. Vectors

3. Geometry

4. Large and small numbers.

5. Exponents (powers of 10)

6. Computers do not like infinity or zero. Will output 2.1234e-16 when zero is expected.

My electronics simulations were designed to teach skills that a student would actually use. My spaceship simulations teach virtual navigation in space on a Cartesian coordinate system unlike any coordinate system a astranaut would ever use. Thus, it would seem that I deviated from practicle skill teaching; however, these skills could be used by a sailor tacking north into a wind out of the north.